So you Want to Go Recon?

 

The thing about joining the military is the waiting… remember that queue you joined to sign up to the FEF and ‘see the world’? Well that’s the shortest wait you’ll have in military life. Wait for your go order, wait for your dinner, wait for your clearance to fire, and so on and so on.

If you can wait around, in any weather (yeah… ask the guys on Op4 on the weather) then you can be a soldier.

If you can keep your head while everyone around you suddenly gets in a mad fucking rush to storm up a hill after 1 minute despite asking you to carefully radio back the details of what they’re about to storm into, thus giving away your position and getting you shredded by rad-brambles as you execute an emergency relocation under fire, if you can coolly get on with the job with that level of fucktardery going on in the background…. Then, my friend, you can be recon.

On the flipside as well, if you can keep it together when you’re staring down your scopes at a Fortitude security post, 6 fighters with DMRs and one of those Power Armour types, then realise that your back up team has found a downed aircraft full of engineering salvage and isn’t coming your way before tomorrow…. Then, my friend, you can be recon.

That’s the thing with recon…. It’s you! Sure you’re part of a team, we all are… but you’ll be a far flung part of that team that many members of it won’t recognise. You’ll be the important voice at the end of the radio… the watcher beyond the horizon. It can be a lonely life. Hell we don’t even get the rack time in the bunker, or the outpost. We’re mostly living outside.

But that’s the joy…. You’re that far away from things that you have your own world. It’s your move, your decisions, where to go? Observe, communicate, move on… be a ghost. You’re so far away from the group that commanders couldn’t even find you with a drone scan, there’s no officer type breathing down your neck.

Sounds idyllic doesn’t it? Until you’re tagged 4 miles outside the recognised theatre of ops, and you’ve done your job so well that the neither the medics nor the long range scanners can find you. You’re going to need to be self-sufficient. Nobody is coming behind you with spare ammo, dry bedding, MED patches or coffee. You learn to stitch your wounds, tolerate the stomach convulsions from irradiated areas, know what to eat and what to burn. Some of those flowers and mushrooms will fuck you up… ask Lexi… she knows that stuff.

But watching the sunrise through the Lower Pennine fallout cloud, and getting back to those sweet sweet decontamination showers… man that’s a lifestyle.

Considering a career in Recon? Ask away…. I’m heading out to recon the Facility soon, if you’re coming, let Maverick know.

Big Damn Hero

I’m gonna tell you about Smiley, a big damn hero.

We’re out in the thick of it, assaulting a Fortitude base of some sort. Bullets flying around everywhere and I can’t feel my legs.

Nothin. Not painful which I guess was a blessin but its odd to just look at your feet like they must belong to someone else.

Over the radio I get Quinn tellin me him and Kaleb are in a shit storm. Surrounded by hostiles and about to die. I get some details, down the hill, near a building ahead of where I am. No fucking clue to be honest and no legs.

Then comes along this soldier. Smiling away with a medic box like she’s having the time of her life. Fuck yeah, this shit is what we live for. Glad to see someone else enjoying it. I think about turning the radio off as Quinn is ruinin my mojo and right now I still have no bloody legs.

Medi box done and me and Smiley get goin but shit me if half way down the path we don’t get another call.

Medic box needed back up the hill. Balls. Now we don’t know where Quinn and Kaleb are save for them being surrounded and if the back up is bleedin out then everyones fucked. So I send Smiley back. Go sort them fuckers out I tell her and then see if you can find me. Off she runs, smiling away.

I find the building and head around back. Shoot some folk up who don’t see me coming. Move around the side and find some dick who brought a pistol to an LMG fight. He rolls around on the floor like hes Luke Skywalker dodging Sand People armed with a club. He don’t last long.

His mate clips me but he’s soon pissing blood too and I make it up into the woods and start hosing down some arseholes who are further away. That’s when I see Kaleb and Quinn pop their heads up. Fucking get in. Together, alive and well. Don’t get me started on how that got fucked up.

Anyway all aint well. By now I’m getting focused and I get more than clipped. Right leg, artery. Fuck. I crawl up the hill, rest up on a tree and jam my fingers in the hole in my leg till I get a good pinch on the artery. That’ll keep me going for a bit.

Don’t see anyone around. Well fuck me. Fuck me.

Then I see her. Smiley. Big grin on her face running towards me. Hell yeah! Medic box at the ready. Beep beep…nowt. Its empty I tell her but she’s just pounding that button. Shes green, first time out and no ones fucking told her how it works. Empty I tell her again, needs someone to fill it up.

Someone shouts ‘power armour’. Monument I think.

I tell Smiley to give it legs and for a moment she turns.

Then she turns back.

‘I aint leaving you. No way’ shes yellin.

I’m trying to tell her I’ll be OK. I’m trained, I can hold this wound. But shes just pumping out shots and telling me she aint leaving and all I got is admiration. This is soldiering. This is beautiful. What a fucking hero.

Takes one in the shoulder. Shoots some more and I’m just loving the sound of that AR-12 and watching her. Symphony of carnage. Then another round opens her up and shes down.

Still smiling.

“We had a good run” she says.

I want to tell her to hold on, she’ll be OK and all that shit. But all I can think of is how much of a hero she is and how I don’t know this green recruits fucking name. She’s gonna die next to me and I don’t know her name. Just killed me inside. Having to watch her bleedin out, slumping down and I don’t know her name.

“It’s been great” shes gargling out through the blood in her throat.

I’m screaming out over the radio that there’s piles of bodies down here and we need someone down here now or we’re losing all of em. Doing a Quinn over the radio. Nothin. I keep tryin.

Hawk runs into view. I don’t know if hes gonna make it in time. He stops to heal up Wilf and I think about shouting out to heal folk on the front first but he’s half way through and I just sit back till he’s done, then shout him over.

Smiley lived.

Shes my type of soldier.

In my eyes a big damn fucking hero and I’ll not forget her name.

She’s called Private Anna Ford.

MWhite Mission Report – E4 2518-10-05 to 2518-10-07

Report by Mirana White, Science Team CL:1.

Status Brief:

Priority Objective: Catalogue/Secure new facility Complete – See Mission Log
Primary Objective: Research surface Flora and Fauna Ongoing
Secondary Objective: Research Nanite mutations Ongoing
Secondary Objective: Update archives. Ongoing
Secondary Objective: RESTRICTED Complete – Follow up required.

Mission Logs

2518-10-05

MISSION DATA TRANSFERRED FROM PADD to SciPADD.

Tasked with finding a new facility in sector K10, I have been given the task of carrying the communications array for the Engineering team. Notes will be taken en route.

2 unknowns have been encountered. They have been identified as refugees and sent towards the Bunker.

Despite being told to remain quiet, the American with us seems to be making a lot of noise and is keen on introducing his friend to everyone.

The route to the point for the comms array was quiet with the only incident being on FEF member lost their gun, myself, the person in question and a medic remained behind to secure the weapon. It was quickly located and we rejoined the group.

Shortly after reaching the location a call of incoming was made and was quickly determined to be a false alarm. The American did not recognise a person in the darkness and proceeded to shoot their target to determine if they are friend or foe, no reaction from the nanites indicated friend. This seems a little wasteful to me

While the array was being constructed one of the recon specialists left the group to scout ahead, no word was heard for some time but he appears to have survived as he was rediscovered near outpost K10.

Once the array was constructed the order to move forward was given, 2 bunker scouts were encountered, initially believed hostile they appeared to have information. The American seemed keen to trade and has made the best sales pitch for a Med-Patch I have ever seen or heard.

I have received advice from the friendly Russian fellow that a weapon and armour may serve me well on the surface. I will look into this as needed.

The primary objective building was discovered at 2100, the building appears to be over 500 years old with >80% integrity. The outside access is a lift and airlock and the building was filled with toxins. A number of engineering and scientists went inside to clear the building. Gas masks were issued to all without, including myself. NOTE TO SELF: GAS MASK!!!

Entry gained at 2113
Building under quarantine due to toxin levels. Alarms sounded at 2-minute intervals starting at 2117, ~5 alarms sounded.
Building cleared for all personnel at approx 2200.

2518-10-06

For some strange reason, everyone seems to believe I’m called Miriam. This had started before the testing, late last night but it’s getting slightly annoying. I have been told we are to do something with C7 silos and this is a high-risk operation. Notes will be minimal, if at all.

All samples were returned successfully, one team is under heavy fire, and another was under sniper fire.

Rigger and Harry preparing Silo 2
Rigger and Harry preparing Silo 2

Laboratory log.

400ml of chem required. Mixture must be Ph6. Alexia Belyakova has taken lead. Started at 1512.
1514: Operation suspended to assist silo team 1.
1518: Operation resumed. Balancing containers to 400ml
1524: Containers balanced.
1528: Adding oxidiser (10ml) to each container.
1529: Oxidiser added. Testing ph – 2 above and 1 below requirements.
1542: Begin balancing Container 2 using a 40:1 solution.
1551: Container 2 balanced by Mirana White. Starting container 1.
1556: Container 3 also being prepared. Container 1 by Alexia Belyakova, Container 3 by Ivan Kirov.
1600: Container 3 and 2 ready. Groups regather and move out to return coolant to the silos.
1620: Approx: Power to facilities restored across all 3 points. Stabilised at 53%, 14% differential max during the stabilisation period.

2200: Toxic/Biohazard alarm active in Facility. Evac for all without gas masks started, myself included.
2202: Building cleared for entry, cause linked to experiment by Alexia.
2208: Representives of The Children of Eden are approaching the facility, orders have been given to deny them access. Various FEF members have prepared for a fight.

!!!!: Level 2 access was opened up by the computer as we had enough successful candidates for the DreamScape Project. Team to investigate consisted of Mirana White, Ivan Kirov, Vladismir, Vassili, Angel, and Tower Hill. Rooms showed evidence of incineration, found was various bones, a skeleton, potential brainwave scanners and a number of items of biological interest (3 eyes, kidney, heart, 4 Petri dishes). All currently in the care of Alexia and Vassily as appropriate. Also present was a “Psyker” – believed to be Subject 5 or the fired assistant from the DreamScape3 program – Codename Witch/PsykerWitch). She laid waste to all in the group bar myself. See Audio Log in Addendum 1-B

Theories are I was no threat as I carry no weaponry, I hid behind Angel evading her power, I got lucky.

Bullets had no effect on her and physical weaponry didn’t even seem to get close. Once she had decimated the group, she ripped off the door to the lift shaft and escaped, damaging the lift.

2518-10-07

A mission was put together to attempt to take down the entity codenamed PsykerWitch. She has taken down a number of drones and has been identified as a threat to all. Her movement has been tracked to the west.

3 corpses have been found en route. They appear to have attempted to maul their own eyes out. Shortly after a radio transmission was received stating to abort the mission. Bunker confirmed no such message was transmitted, its believed to originated from the PsykerWitch,

Theories: She affected the minds of those present to hear the order from the radio. PsykerWitch obtained a radio. PsykerWitch controlled a person with a radio.

After moving further west while under fire, I bunked down while we were under heavy fire. Fire stopped for a short time and Vladismir’s nanites turned red, as I questioned him he attacked me.

When I was roused I was told the PsykerWitch has assaulted the group. Several people including Vladismir were down. One of the engineers was able to track her and a second plan to attack and disable her was made. Tower was sent to her location to bait her back to us, however, she had left. Rigger informs me something around her neck was destroyed.

Addendum 1 – DreamScape 3

Facility appeared to be used 500 years ago for a project titled DreamScape. The DreamScape project appeared to have a few objectives in mind. The primary objective seems to be to recreate the dreams of people and using certain subjects, actually rebuild and enter dreams. While some issues were encountered during the initial phases the project seemed to the largely successful, with the exception of 3 subjects – 1, 3a and 5. Subject 1 escaped during live operations and appeared to sabotage the project, completely ignored by the guards present. Subject 3a destroyed testing equipment and inserted a shard of glass through their skull and into their frontal lobe. Subject 5 is currently codenamed Witch/PsykerWitch and is considered hostile to Bunker Ascendant currently.

It could be possible this unit could be used for creation of “super soldiers”. Body parts were found in B2 which appeared to be vastly enhanced and efficient. Given the strength PsykerWitch displayed on her escape, its possible she has some enhancement herself. Given there is no Bunker record of this facility, additional deep scanning of recovered samples recommended.

Having performed 3 of the tests, and observed all but one subject in the tests – I feel this may be worth replicating for advancing Bunker Military forces.

Addendum 1-A – Testing Assistent/Subject 5/PsykerWitch

It’s unknown exactly who the PsykerWitch was in the records we obtained from the research facility, it is safe to say she is approximately 460 years old at this time. I believe she may have augmented internal organs as indicated by the recovered organs from CryoStasis, giving her enhanced metabolic rates which would allow her to recover faster. Given the amount of energy potential she has used in dispatching 5 of the team that first encountered her, taking down a number of drones and seemingly putting up a good fight while I was unconscious, I would have believed she would need to recover for a longer duration than she actually did. Alternatively, she has not used her full power at this time which is incredibly worrying.

Description: Female of average height, incredibly pale wearing a white lab coat and covered in fresh blood. Has one blue eye and one normal eye.

Addendum 1-B – Audio log of the incident in B2.

[WARNING: GM Descriptions throughout and loud scream @ 8:27]
Audio file recorded via PADD. Duration: 17:24.

Addendum 2 – Testing Information.

Image of test subject in DreamScape3 testing area.
Subject 1 in DreamScape3 Testing Area

Addendum 2-A – The Tests

TEST 1 – Fitness/Co-ordination

Test One took place in a boxed area, holding two different coloured “lightsabres” with objectives and obstructions coming towards you.
Red and Blue blocks required you to swing the appropriate sabre through the block in the direction indicated. Some blocks had no directions and could be struck from any side.
Red areas were hazardous and had to be dodged by the subject but the sabres could enter this area.
Black mine like objects had to be avoided by the sabres but the subject could be hit by them.

TEST 2 – Fitness/Co-ordination

Test Two took place on a defence platform and the subject would be armed with 2 guns, the option of a shield and three “lives”. Only one subject successfully found the shield.
Enemies would appear in a series of waves, increasing in difficulty and number as the waves progress.
Bullets could be dodged by moving the around the platform and in some cases even shot out of the air. The majority of subjects tested failed on Wave 8 where a shielded enemy with spray fire was encountered.

TEST 3 – Mental Acuity.

Test Three took place in an old mechanics garage, fixing cars by following instructions given by an avatar and an instruction board. Almost all subjects stumbled on Car 2, during a sequence when a light had to be removed and recoloured. While the test was modified for me, I found it quite enjoyable and almost meditative.

TEST 4 – Emotional Categorisation

Test Five took place inside a fictional scientists lab and the subject was encouraged to explore and interact with the lab. After 10 minutes the subject would be asked to stop and describe their most memorable experience. The range of responses was interesting, as was watching the subjects find various areas.

TEST 5 – Mental Stability.

Test Five was quite a simple one, simply “ride” a rollercoaster. No movement or control was required from the subjects. They would be monitored by myself and Alexia for emotional reactions and the emotion experienced most would be recorded. I was quite curious about the surrounding world that had been built as well as the various incidents that happened during the ride. I must question some FEF members lack of reaction to some parts, however.

Addendum 2-B – Testing records.

Subject 1

  • Identified Gender: Female
  • Age: 22
  • Classification: Medic
    Test Information.
  • 2: Failed. Achieved Wave 8 of 10.
  • 3: Failed. Time of 17:01
  • 5: Curiosity.

Subject 2

  • Identified Gender: Male
  • Age: 29
  • Classification: Soldier
    Test Information
  • 2: Failed. Achieved Wave 8 of 10.
  • 3: Passed. Time of 14:09.
  • 5: Boredom.

Subject 3

  • Identified Gender: Male
  • Age: 27
  • Classification: Soldier
    Test Information
  • 1: Failed to Complete
  • 4: Portals.
  • 5: Suicidal

Subject 4

  • Identified Gender: Male
  • Age: Unknown
  • Classification: Soldier
    Test Information
  • 2: Failed. Wave 4 of 10
  • 4: Shooting and Punching Things
  • 5: Boredom

Subject 5

  • Identified Gender: Male
  • Age: 44
  • Classification: Soldier
    Test Information
  • 2: Passed. Wave 12 of 10.
  • 3: Failed. Time of 18:17
  • 5: Confusion.

Subject 6

  • Identified Gender: Female
  • Age: 30
  • Classification: Scientist
    Test Information
  • 1: Gold pass.
  • 3: Pass, Time of 11:14
  • 5: Curiosity.

Subject 7

  • Identified Gender: Male
  • Age: 31
  • Classification: Scientist
    Test Information
  • 2: Gold Pass – Wave 15 of 10
  • 4: Controlling the machine.
  • 5: Relaxed.

Subject 8

  • Identified Gender: Male
  • Age: 26
  • Classification: Bureaucrat
    Test Information
  • 1: Failed to complete.
  • 2: Pass. Wave 11 of 10.
  • 3: Pass. Time of 10:44.
  • 5: Nausea and fear.

Subject 9

  • Identified Gender: Male
  • Age: 21
  • Classification: Medic
    Test Information
  • 1: Failed

Notes: I am not aware if this subject completed testing.

Subject 10

  • Identified Gender: Male
  • Age: 51
  • Classification: Engineer
    Test Information
  • 2: Pass. Wave 12 of 10
  • 3: Pass. Time of 12:39
  • 5: Fear

Subject 11

  • Identified Gender: Male
  • Age: 44
  • Classification: Soldier
    Test Information
  • 2: Fail.
  • 3: Fail.
  • 5: Fear.

Subject 12

  • Identified Gender: Male
  • Age: 51
  • Classification: Soldier
    Test Information
  • 2: Passed.
  • 3: Failed.
  • 4: Vomiting.
  • 5: Terror.

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Edits

It appears I got the name of the Biologist wrong, report updated. I really should stop trying to overhear names and just going on that.

Fort Leon – The new frontier

Right, Fort Leon.

I wrote something long and as dull as a thesis on potatoes and decided to scrap that for some plain talking – which may also be dull.

We’ve got a foothold, a new frontier and this one aint some cosy base for politics and trading like Outpost 13. We’re in harms way, but I’m gonna make damn sure any fucker who comes here knows they’ve been in a fight.

I spoke to a bunch of people over the last few days, poked Soap in the chest many times to get him to do shit and other folk too (without the poking). Told em about the so called ‘refugees’ I intend to bring here, ones I’ve spent the last three months arming. Tried to sort out defences with engineers, told Raze he couldn’t have the place but he should send support. Even spoke business with bureaucrats for fuck sake.

Soap says since I want stuff sorting so much I’ve been given the job of organising it. Now I aint sure how much I believe him but right now fuck it, that’s what I’m going to do. Right paperwork or not. Time to organise the shit out of this place.

Some folk will go help with other settlements, some will carry on the great work we’ve been doing at Outpost 13. But, if you want to assist in getting shit done for Fort Leon, from building explosive traps to getting the Bunker to stump up resources for the effort, then get in touch.

Maverick

Unofficially/officially taking charge of Fort Leon till someone crys enough tears of objection to rival the rain I stood in all Friday night.

After Action Report – Vasili Komaroff EN:4, 04/10 – 07/10

Friday Night

The FEF gathered at Outpost 13 and during the Engineering Team meeting, Laker proposed that I take charge of coordinating the engineers in the field, the other engineers agreed and we decided how to best advance the projects we had plans for. We then made our way towards the Facility/Location identified by Bunker drones as a target of interest. On our way we encountered very little only a few traders of the Free People. We identified the location for the Comms Array, Laker took a team of roughly 10 FEF members to set it up, while the rest of us continued on to the facility.

On arrival the soldiers secured the perimeter and we checked the exterior, it was identified that the building had toxic gas coming from it, and was probably filled with it. We prepared for gas based toxins and myself and Riggs analysed and then bypassed an external finger print scanner that allowed us to access a lift.

 

We gathered a small team, me, Riggs, Angel, Lexi, and entered the lift. Again myself and Riggs bypassed a Voice Control which allows us access to the 1st sub level.

When the door opened there was a warning siren, flashing lights and all rooms where full of gas. Angel confirmed it was toxic, so we continued to operate with that in mind. The facility appeared to be some kind of science research facility, large amounts of papers where scattered around the room, several computer systems where functioning but showing errors and work that needed to be completed.

At this time a second team entered the building, including Laker, we proceeded to repair the various systems, restoring power, engaging extraction fans and finally the C-7 mining hardware under the facility. The first 2 powered up fine, then we encountered an issue with the storage silos for the C7. They had lost various amounts of the coolant (which had caused issues in the past) and the systems started to overheat. We had roughly 12-14 hours before the area started to suffer from major radiation poisoning so I gathered the engineers, Ivan and Vlad together to work out a plan, what resources we need and then to contact Bunker to get those things. With the intention of fixing the coolant silos in the morning.

Saturday

As I prepared the tools and equipment for the 3 engineer teams to go out to repair the silos, a team of FEF Ops went out to meet up with Raze and being him to the facility to negotiate the split of the former Hive lands. While on the mission, they encountered what turned out to be Bunker Fortitude personnel leading forces of tribes folk wearing explosive collars, they became immediately hostile and a fire fight ensued.

Raze returned to the facility, I spent some time chatting to him, most of which was just general chat as we ate lunch. From what I understand, Pip did a good job and we appear to have come out on top for the first time in negotiations with the Free People. Some good future resources are at our disposal, I am sure the Cats will fill you in themselves on the finer points of that.

We gathered the 3 engineering teams and proceeded to each of the Silos, I was leading team 3, Laker team 1 and Harry team 2. Each position came under sustained attack in turn from Fortitude Soldiers supported by tribals (unknown if willingly or forced). The teams all made their way back to the facility where the Science Team proceeded to test and stabilise the existing coolant with the Bunker supplied substitute, during this time the facility continued to be attacked.

Once the scientists had completed that, we broke into the 3 teams again and headed back out to our assigned silos and prepared to restart the system. This involved synchronised actions at each silo, and due to the previously agreed procedures we accomplished the task successfully. Saving the facility, the local area and gaining safe access to an additional source of C7.

I then spent the afternoon carrying out routine maintenance at the facility and assisting the scientists with testing subjects in the machine (again they will probably provide more information on that).

During this time the facility came under sustained assault by Bunker Fortitude soldiers, tribal warriors and eventually what appeared to be a form of hydraulically augmented heavy battle armour. We where not able to recover the actual armour, but from various encounters with it we have access to various schematics to allow us to develop our own.

In the evening enough of the test subjects had completed the tests and we had gained access to the second sub-level of the facility. So a small group was assembled, me, Ivan, Tower, Mirana, Angel and Vlad. What we discovered was a bunch of holding cells with skeletons and organ samples in it, apparently of the original test subjects, still wearing an advanced form of brainwave analysis device. In the final room we encountered a female in a lab coat with marks on her face, Angel and Ivan both tried to scan her and it fried their padds. She then screamed and attacked us with what I can only describe as “mind powers” wounds erupted from my body and I started to lose conciousness.

This creature then fled from the 2nd floor ripping the door off the elevator, damaging the shaft as she left. She fled into the woodland, and a team from the surface worked down through the damaged elevator shaft and allowed us to return to the surface. This is the creature now know as “Witch”, I am sure other people will fill in the gaps about her.

Sunday

2 large groups where formed on the Sunday, one to attack and disable an identified Fortitude outpost and comms area, the other to attempt to track down and eliminate the Witch.

As there would probably be more requirement for Engineers and potential for access to more Fortitude Technology, the majority of the Engineers joined the team to attack the Fortitude Outpost. It was a hard fight, they are well trained, disciplined, well armed and are using the tribals as auxiliary troops. We eventually made it to the facility, encountering another of the augmented armour suits (possibly the base commander), we destroyed the outpost and comms array, removing the staging post for further attacks on the new facility.

The other group went after the “Witch” and from what I understand, the encountered a number of soldiers, tribals and surface dwellers that had been compelled to defend her. After several fights, they engaged her and drove her off.

Supplementary

There will be a report summarising the details on the suit of augmented armour, we intend to attempt to build at least one prototype to test in the field in the new year.

Further to a discussion regarding the future of the facility, I understand that Elizabeth has been in contact to request permission to place Captain Taylor in provisional command of coordinating the fortification and defence of the facility. The general plan is to move the personnel that are currently in the tent city above the bunker to the facility, and use them as a workforce to construct defensive positions, this will enable to work to be completed quickly and also to provide those people with a focus and place to live for the winter. We are currently mapping the area and creating the design for the positions. We will then send the list of required materials via Elizabeth and Pip. We should then be able to use the facility as our own staging area to both defend against Fortitude attacks and also a safe place to begin construction of a new settlement on the fertile land negotiated in the land deal.